Development Devlog #5 - Recent Graphics Improvements Roundup Upgraded environments, volumetric clouds, borderless water reflections, order independent glass, HDR, DLSS 3, FSR 2, and more for Early Access.
Development Devlog #4 - Fast Collisions for Large Editable Vehicles What if you could store cargo in your space ship and fly the space ship inside a rotating space station, which you built using hundreds of thousands of bricks?
Development Devlog #3 - Placeable Entities and Physics Joints Join us for a (very) early look at upcoming physics contraption features, and some general improvements to placing objects that aren't really bricks.
Development Devlog #2 - Graphics and Performance in UE5.1 In our second devlog we'll cover new graphics features and performance scaling in the Early Access version based on Unreal Engine 5.1.
Development Devlog #1 - Upgrading Brickadia to Unreal Engine 5.1 Starting off our new dev blog series with a jump to the future - Brickadia will be using Unreal Engine 5.1 in Early Access. Read on for what it took to get there.
Releases Brickadia Alpha 5 Patch 6 Prefab uploading for anyone, funny ragdoll physics sounds, new player parts, new console commands, and more now available!
Releases Brickadia Alpha 5 Patch 5 Dynamic weather, the vast emptiness of space, fill paint, experimental ray tracing, tons of new cosmetics, engine upgrades, and more available now!
Releases Brickadia Alpha 5 Patch 4 New melee weapons, a whole ton of new player parts, many important bug fixes, and more available now!
Releases Brickadia Alpha 5 Patch 3 Visibility and collision settings for bricks, NVIDIA DLSS, bows, bug and crash fixes, much faster brick replication, and more available now!
Releases Brickadia Launcher v1.5 We've released a small update to our launcher, addressing a few common problems during the installation experience.
Releases Brickadia Alpha 5 Patch 2 Custom color palettes, parametric materials, a melee weapon, new player content, bug and crash fixes, optimizations, and more; available now!
Releases Brickadia Alpha 5 Patch 1 New parts, minigame features, optimizations, UI improvements, crash fixes and more available now in our first patch for Alpha 5!
Releases Brickadia Alpha 5 Release New UI, player customization, lights & weapon spawns, performance & graphics improvements, and a good bit more.
News Brickadia, Vol. 2 - Soundtrack Release 8 new music tracks by Septilateral are coming to Alpha 5. Here's how you can get them and listen right now!
News The Upcoming Launch of Brickadia Alpha 5 You've waited a long time, and the next version of Brickadia is almost here. Read on for the planned release date and more.
Development Creating The New UI for Alpha 5 Brickadia's UI is being fully reworked, with a completely new theme. After many iterations, we're finally ready to share some of it!
Development Better Building Tools for Alpha 5 Improved brick alignment tools, new mouse mode controls, template placement and resizer previews, and more...
Development Optimizing Bricks for Alpha 5, Part 2 We've doubled the frame rate on large builds. But how is that possible?
Development Optimizing Bricks for Alpha 5, Part 1 Thought Alpha 4 was running a bit slow on large builds? Let's change that!
News Introducing the Brickadia Blog Get the latest scoop from our new Brickadia Development Blog, the central place for news, content, and all things Brickadia!