Development Developing Weapons for Brickadia, Part 2 Now that our weapon is modeled and rigged, it's time to take you through animating it and implementing it into Unreal Engine!
Development Developing Weapons for Brickadia, Part 1 Take a sneak peek at how our weapons are modeled, animated, and implemented in-game.
Development Expanded Arsenal: New Weapons and Pickups From bullets to blades, here's a sneak peek at some of the new firepower coming to Brickadia in the future!